Gaze-activated User Interface

Gaze-activated User Interface

To optimize the performance of gaze-activated UIs in the SUN project’s use cases, TUC introduces mechanisms that address the Midas touch problem, where unintended activations are triggered by mere gazing. The “gaze-to-select and blink-to-commit”...
Interaction within XR collaborative spaces

Interaction within XR collaborative spaces

The core of XR collaboration is not just sharing a virtual space, but enhancing how users interact within it. The visualization of communication cues, such as hand and gaze, is critical in intuitively conveying the intentions and actions of collaborators, thus,...